PROBLEM SOLVING NIFTIES

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CS2 or late CS1 – Awesome variant of Hangman, where the computer cheats by dodging all the user’s guesses. CS0-CS1, spreadsheet use or basic code. Build a surprisingly good computer opponent for a guessing game. Surprisingly simple algorithms give a neat results. The instructor accidentally erases the compact flash card containing their images.

Use genetic algorithms to solve the traveling salesman problem. Play around with algorithms to solve a maze. CS1-CS2, basic genetic algorithms. Hawaiin Phonetic Generator – Kendall Bingham. Surprisingly simple algorithms give a neat results. CS2 or late CS1 – Awesome variant of Hangman, where the computer cheats by dodging all the user’s guesses. CS1, loops, arrays, files.

Nifty because the data is nifty.

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Push the students to understand that it’s really all bytes. Build a surprisingly good computer opponent for a guessing game.

CS1, implement filters with short niftles of code, but it all works in the domain of sound, making in a novel and engaging domain for the students. CS1-CS2, objects, inheritance, abstract classes. Fun because we are surrounded by these numbers.

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The instructor accidentally erases the compact flash card containing their images.

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Search within a set of documents to find pairs with copied content. CS2, significant recursion and data structures. Implements a very novel type of encryption. CS1-CS2, basic genetic algorithms.

Post CS2 — neat assignment puzzle to play with understanding of compiled code and memory as they truly are. CS2, 2-d arrays, simulation. Graph baby name data for the last years. Hurricane Tracker – Phil Ventura. CS2, list manipulations, algorithmic code, file reading.

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Labs to explore huffman compression in the context of image bitmap manipulation. CS1 late or CS2 early. Recursive and heuristic work to solve the sliding blocks puzzle. CS1, Project pattern which supports a variety of games. solvijg

problem solving nifties

Stereo Sound Processing — Daniel Zingaro. Neat, real-world example simulating spread of fire across a terrain, depending on humidity etc. CS1, implement simple instant messaging client in CS1 — talk about a technology near to the student heart! Blocky – Diane Horton and David Liu.

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Best Nifties. images | Recycling, Tutorials, Bricolage

nities Explore simple but subtle dice game. Students write code to recover the images, solve the treasure hunt using the images. To play with the code, email Dave and he’ll send you what you need to get the binaries.

Transfer media data to spreadsheet form to make manipulation easy. Hawaiin Phonetic Generator – Kendall Bingham. Play around with algorithms to solve a maze.

problem solving nifties

CS0-CS1, spreadsheet use or basic code. An impressive implementation of Asteroids with OOP design and inheritance. CS1, loops, arrays, files.

CS1, Like the Netflix movie-recommendation system, generate book recommendations. Use genetic algorithms to solve the traveling salesman problem.

problem solving nifties

PROBLEM SOLVING NIFTIES

Recursive and heuristic work to solve the sliding blocks puzzle. Neat, real-world example simulating spread of fire across a terrain, depending on humidity etc. CS0-CS1, spreadsheet use or basic code. Hurricane Tracker – Phil Ventura. Hawaiin Phonetic Generator – Kendall Bingham. CS1, implement filters with short bits of code, but it all works in the domain of sound, making in a novel and engaging domain for the students.

Post CS2 — neat assignment puzzle to play with understanding of compiled code and memory as they truly are. CS2, list manipulations, algorithmic code, file reading. Implements a very novel type of encryption. CS1 late or CS2 early. Recursive and heuristic work to solve the sliding blocks puzzle.

Nifty Assignments

CS2, Neat exercise with a real algorithm. Play around with algorithms to solve a maze. CS2, list manipulations, algorithmic code, file reading. CS2, stacks, queues, 2d arrays.

problem solving nifties

Build a surprisingly good computer opponent for a guessing game. CS1, Project pattern which supports a variety of games. Implements a very novel type of encryption. An impressive implementation of Asteroids with OOP design and inheritance.

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MATHEMATICS PROJECTS

Post CS2 — neat assignment puzzle to play with understanding of compiled code and memory as they truly are. CS1 late or CS2 early. Hurricane Tracker – Phil Ventura. Use genetic algorithms to solve the traveling probpem problem.

Nifty Assignments

CS1, implement simple instant messaging client in CS1 — talk about a technology near to the student heart! Graph baby name data for the last years. CS2, 2-d arrays, simulation. Surprisingly simple algorithms give a neat sooving.

Labs to explore huffman compression solfing the context of image bitmap manipulation. To play with the code, email Dave and he’ll send you what you need to get the binaries. CS2, significant recursion and data structures. CS1-CS2, objects, inheritance, abstract classes. Transfer media data to spreadsheet form to make manipulation easy.

problem solving nifties

Easily allows students to customize rules, graphics etc. CS1, implement filters with short bits of code, but it all works in the domain of sound, making in a novel and engaging domain for the students. Fun because we are surrounded by these numbers.

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problem solving nifties

CS1-CS2, basic genetic algorithms. Stereo Sound Processing — Daniel Zingaro. Blocky – Diane Horton and David Liu. Students write code to recover the images, solve the treasure hunt using the images.

Nifty because the data is nifty. Hawaiin Phonetic Generator – Kendall Bingham.

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The instructor accidentally erases the compact flash card containing their images. CS1, loops, arrays, files. Neat, real-world example simulating spread of fire across a terrain, depending on humidity etc. CS1, Like the Netflix movie-recommendation system, generate book recommendations. Push the students to understand that it’s really all bytes.